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Gt legends game
Gt legends game










Range 0.0 to 1.0.įFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis.įFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake effects on steering axis.įFB steer vibe freq mult="0.07000" // Controls frequency of steering vibration. I use the FFB settings of Warren Dawes:įFB Device Type="4" // Type of FFB controller: 0=none 1=wheel, 2=stick/custom, 3=rumble pad.įFB Effects Level="1" // Number of FFB effects to use: 0=No Effects, 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom.įFB Gain="1.00000" // Strength of Force Feedback effects. I usually have 800 degrees maximum rotation (2.2 turns lock to lock) and a ratio of 14-16 (25-30 degrees lock in-game).Ī guide for customizing the FFB settings can be found here. 16.0 (Non-power steering: 19.9) (Shelby,Boss etc is 16)Ħ6 Falcon. Some examples of real cars (quick google, some of them seems a little fishy): SR=(steering wheel maximum rotation) / (2*lock) SR=(steering wheel rotation, lock to lock) / (car wheel rotation, lock to lock)įor GTL, you can then calculate the steering ratio as follows: The definition of the steering ratio is the following On the other hand 400/30 and 800/30 will be very different and the first setting will be much more responsive (car wheel turns twice as much for a given steering wheel rotation).

gt legends game

If you use 400/15 or 800/30 it will feel exactly the same (because the ratio is the same), the only difference is that you can turn the wheel further for the latter case. When it comes to steering wheel rotation and wheel lock (in-game car setting) it is important to remember that it is the ratio between these two that is important. Steering wheel maximum rotation and wheel lock












Gt legends game